How to Become A Game Tester? |Tutorial &Beginner’s Guide of Game Testing (1)

51Testing
2 min readNov 23, 2020

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51Testing | Software Testing Service Provider |Monday, 23th Nov. 2020

Before you start your game testing career, you need to know the members of a game development team, their main work, and the workflow.

  1. The game development team, main work and workflow

Generally, a game development team is composed of producer, planner, programmer, game artist, and game tester.

A game development team of producer, planner, programmer, game artist and game tester.
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A producer is the manager of the project who is in charge of game research and development, game operation, team management, and all affairs of the project.

The role of producer in a game development team. As a project manager, the main work of producer are shown in the image.
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The work of a planner includes plot design, system rules design, numerical design, and game level design.

The role of planner in a game development team. As a creative mind in the team, the main work of producer is listed.
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While for the game artists, scenario, UI, original painting, and animation are their main jobs.

The role and main work of game artist in a game development team.
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Usually, programmers are divided into front-end engineers and back-end engineers. The front-end engineer takes charge of the presentation and logic of the client-side, while the back-end engineer is responsible for the verification of logic and data of the server-side.

The role and main work of programmer in a game development team.
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2. The game development process

The development process of a game.
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  • Producer: Set the goal of the project.
  • Planner: Split the project goal into detailed requirements and present it with copywriting.
  • Programmer: Present the requirements with code and fine art while the tester writes test cases.
  • Tester: Quality assurance of the project, and give feedback of the defects found to the team.

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The following part will focus on the main job of a game tester and the basic workflow of game testing. Stay tuned.

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